Draper Variable Speed Wood Lathe with Digital Display, 750W 60990
SKU: 43316213714

Draper Variable Speed Wood Lathe with Digital Display, 750W 60990

Sale price$364.50 Regular price$405.00
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Description

Draper Variable Speed Wood Lathe with Digital Display, 750W 60990Woodturning machine with powerful variable speed 750W motor. Fitted with a digital speed display on a fully reversible and rotating headstock for large bowl turning. The cast iron construction provides maximum rigidity and strength helping deliver a smoother, vibration free operation. Supplied with 150mm faceplate, 300mm tool rest and 4 prong drive centre. Display packed on pallet. Specifications Diameter turning capacity 360mm Centre turning capacity

Woodturning machine with powerful variable speed 750W motor. Fitted with a digital speed display on a fully reversible and rotating headstock for large bowl turning. The cast iron construction provides maximum rigidity and strength helping deliver a smoother, vibration free operation. Supplied with 150mm faceplate, 300mm tool rest and 4 - prong drive centre. Display packed on pallet.

Specifications

Diameter turning capacity 360mm
Centre turning capacity 1100mm
Speeds-10 500-2000r/pm
Spindle thread size 3/4"
Spindle taper MT1
Weight 92kg

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Exchange/Return Notes
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SKU: 43316213714

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4.1 ★★★★★
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Verified Purchase
Mike Athey
Omaha, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Port Orchard, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Lake Worth, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Pawtucket, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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Internetaholic
Battle Creek, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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